12/6/2023 0 Comments Media player widget![]() Define a constructor that sets the initial state and behavior of the progress bar. Self.after( 1000, self.update_video_progress)ĭefine a class, VideoProgressBar that inherits from tk.Scale widget. set( progress_percentage)Ĭurrent_time_str = str(timedelta(milliseconds=current_time)) Progress_percentage = (current_time / total_duration) * 100 def update_video_progress (self):Ĭurrent_time = dia_player.get_time() This creates a loop that continuously updates the video progress and time labels while the video is playing. Schedule this method to run again after 1,000 milliseconds. Format the current time and total duration in the HH:MM:SS format. Update the progress bar using this calculated value. If a video is playing, retrieve the total duration, and the current playback time, and calculate the progress percentage. Position = int((float(value) / 100) * total_duration)ĭefine a method, update_video_progress. Set the video playback time to the calculated position. If a video is playing, retrieve the total duration and calculate the desired position in milliseconds. If a video is playing, stop it, and reset the time label. def pause_video (self):ĭefine a method, stop. Otherwise, call the pause method and update the UI accordingly in both cases. If you had started any video playback and paused it, call the play method to resume it. Similarly, define a method, rewind that subtracts 10,000 milliseconds.Ĭurrent_time = dia_player.get_time() + 10000Ĭurrent_time = dia_player.get_time() - 10000ĭefine a method, pause_video. If a video is playing, get the current time elapsed and add 10,000 milliseconds to it. dia_t_hwnd(dia_canvas.winfo_id())ĭefine a method, fast_forward. Associate the media with the canvas created earlier and initiate the video playback. If a video is not playing, create a new media object using the selected file path. Total_duration_str = str(timedelta(milliseconds=total_duration))ĭefine a method, play_video. If there is no video playing, return 00:00:00 as the default value. If the application is playing a video, get its duration in milliseconds and convert it into the HH:MM:SS format. Self.time_nfig(text= "00:00:00 / " + self.get_duration_str())ĭefine a method, get_duration_str that you will use to calculate the total duration of the video. If you select any file, load its path and update the time label with its duration. Open a file dialog box to select a video file with. Self.progress_bar.pack(fill=tk.X, padx= 10, pady= 5)īuilding the Video Media Player Functionalityĭefine a method, select_file. Self, t_video_position, bg= "#e0e0e0", highlightthickness= 0 Self.rewind_button.pack(side=tk.LEFT, pady= 5) Self.fast_forward_button.pack(side=tk.LEFT, padx= 10, pady= 5) Self.stop_button.pack(side=tk.LEFT, pady= 5) Self.pause_button.pack(side=tk.LEFT, padx= 10, pady= 5) ay_button.pack(side=tk.LEFT, padx= 5, pady= 5) Organize all these elements with appropriate padding in both directions. ![]() Set the parent element you want to place it in, the method to update the video playback position, the background color, and the thickness. ntrol_buttons_frame = tk.Frame(self, bg= "#f0f0f0")ĭefine the Play button, the Pause button, the Stop button, the Fast Forward button, and the Rewind button. dia_canvas.pack(pady= 10, fill=tk.BOTH, expand= True) dia_canvas = tk.Canvas(self, bg= "black", width= 800, height= 400) Create a frame to control the video playback and give it a background color. Set the parent element, the text, the font styles, the font color, and the background color. Set the parent element, the text it should display, the font styles, and the command it should run when you click it.Ĭreate a label to display the time elapsed and the duration of the video. Create a Select File button to select the video file you want to play. Create a canvas widget and pass the parent element to place it in, its background color, width, and height. dia_player = _player_new()ĭefine the create_widgets method. Set the playback states and call the create_widgets method. Initialize a variable, current_file to keep track of the currently playing video. Using this instance, create a media player object that you can use to manage the media playback. Create an instance of the VLC media player to interact with its functionalities.
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